Fixes & Changes
Live
- Several broken models was fixed.
Beta
- Several broken models was fixed.
- Most creature textures have been converted to dds.
- Fixed an issue with smelting.
- Updated movement code, trying to make it smoother.
- The server shutdown message have been split in two parts, time and reason. Only the time part will show as an on screen message.
- Spell messages can now show as on screen messages.
- The "You got mail" on screen message is now of the info type and can be disabled.
- A fix for village destroy permission to work on structures.
- Fixed an issue where deeds could get disbanded due to upkeep when the upkeep was disabled.
- Finding bones should now be more likely when digging.
- Increased the amount of iron you get from smelting rock iron, that you rummage from the ground.
- Added new rare colors for horses.
- Creatures should now unhitch from a tent when the tent is destroyed.
- Commanders of vehicles should now continue to lead any animals when they embark.
- Lowered the volume of wooden beams to better match the volume of a log.
- Fix so that you cannot surface mine next to a fence.
- Fix for archery killing animals regardless of deed permissions.
- Fixed the message for when you dig up a bone.
- Changed the size of trellises, will only affect new ones. (code size, not visual)
- Limited take event broadcast to 10 tiles.
- Added a check ensuring that you are on the surface when conquering towers.
- Added a check when trying to change alliance capital to make sure they are still in the alliance.
- Made unstringing bows part of the 'take' family for deed permissions.
- Fix so that you cannot create a campfire if there is already a lit one on the same tile.
- Fixed an issue that cause newly made lanterns never cool down unless you put fuel in them first.
- Changed it so that you can't to a confession on an invulnerable player.
- Changed it so that players can only have their religion changed if they are not invulnerable.
- Fix so that examining unfinished items now include the rarity description.
- Fixed an issue where skill gained was not displayed properly when the 'always' option was on.
- Fixed is so that the contribution culling will remove the torch flame effects when the item is culled.
- Removed the xsi model loading thread, all old xsi models should now be converted.
- Limited the number of collada model loading threads that the game can start to 1, most models should have been converted now.
- Proper checks were added to make sure altars can only be used on ground.
- Reduced the internal size of markers (deed, perimeter, construction).
- Changed it so destroy floors act as walls for Vynora.
- The take option should no longer be visible on items in the bank.
- You should no longer get smithing sounds when making common hats.