Information
For this update we have decided to update both the beta and live version to run the same code, with the only change compared to the last weeks beta update being the addition of version checking.
With the version checking in place you will be able to tell at a glance what servers you can connect to with your client and which you can't connect to.
We have also added another "beta" branch on Steam: previous_version, pointing to the previous live version of the client, this is so that you can if needed swap back to the older version while you are waiting for servers to update to the newer version.
We aim to update the beta branch again next week with fixes, leaving the live version unchanged for at least another week.
Fixes & Changes
Fixes for both beta and live
- Client - Server version checking.
- Added filter to remove servers running a different version then the client from the list.
From Beta to live
- Most models in the graphics.jar have been converted to our own format. If you see models with incorrect UV/textures please let us know.
- Fix so that when a fire place runs out of fuel the flames vanish.
- Allow flags and banners to just show their description.
- Fix so that items that will be created on ground don't check for parent container size before being placed on ground.
- Fix so that action sounds can start playing earlier for a lot of actions.
- Removed the low nutrition penalty.
- Preventing players from unloading catapults if the unloaded item weighs too much.
- Added default terraforming action and keybind.
- Planted items off deed will now unplant if they go over 70 damage or under 10 quality.
- A banner for Wurm Online was added to the launcher.