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Patch Notes 22 June 2016 Cave Dwellings are live!

General Changes

  • Removed the check preventing gift items from being created (these now require a GM account)
  • Fixed an issue that could sometimes allow for corpses to be looted on PvE
  • Added generic templates for rift items and creatures.
  • Note: These were added so that Wurm Unlimited users can have fun with the rift feature assets without needing to mod them in.
  • Fixed issues with graphics.jar containing older .dae models and missing the rift assets.
  • Source Crystals can now be mined from any tile type.
  • Silver Mirrors can no longer be traded in containers.
  • Cave dwellings!
    • Due to their effect with PvP servers they default to off but can be turned on via features.
    • They require reinforced flat floors.
    • Can be built up to 8 stories.
    • Plain stone building types only.
    • Can be built against walls on deed only.
    • Take fast decay when off deed.
    • Merchants may be placed underground, traders may not.

  • Bugfix - Fixed a few grammatical and text errors.
  • Bugfix - Destroying altars now checks the 'destroy items' permission for allies and non-citizens
  • Bugfix - Scythes no longer take damage when harvesting non grain fields.
  • Bugfix - Movement speed on bridges corrected.
  • Bugfix - Attaching a lock to a group of items now only locks the first unlocked item.
  • Bugfix - Fences in arched walls have improved permission checks for destroying.
  • Bugfix - Unlocked and unmoored boats on PvP servers can now be dragged by anyone with the appropriate strength.
  • Bugfix - Keyholders can now take items from locked containers even if they lack permissions.
  • Bugfix - Corrected an issue which allowed some priests to pray at any altar.
  • Bugfix - Life transfer now correctly heals based off the resulting damage dealt to opponents. This may result in reduced healing affect against opponents with higher armor protection.