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Blender 4.2.7 LTS Maintenance Release !

Blender 4.2.7 LTS features important bug fixes. It is released on the v4.2 - Stable - LTS branch.

You can switch to this by right-clicking on the Blender entry in your library, select Properties.... Open the Betas tab and select v4.2 - Stable - LTS.

Patch Notes

    * Crash when using Subdivision modifier and 'Index Switch' node (Data Type - Vector). (#133144) * Cycles NVIDIA: Artifacts using HDRi together with volume in the world shader. (#132322) * Crash on startup on macOS 15. (#127793) * Crash due to stale motionpath data and 'Only Insert Available' Autokey pref. (#133362) * Problem with light link collections getting cleaned up by Clean Up. (#126310) * Fix: Conflict between bpy.app.translations and PySide. (0f6a3eddc8b) * Fix missing call to va_end(..). (fcc6680633d) * Baking animation Error (4.2.6 LTS). (#133987) * Closing preferences window while installing extension emits error and prevents installing extensions until Blender is restarted. (#131947) * Strange bone rotation with selected bones in hidden bone group. (#133687) * Viewroll doesn't respect QuadView's 'Lock Rotation'. (#97021) * Bones in hidden bone groups are taken into account in "Move to Collection". (#133635) * Blender crashes on Collada export. (#133764) * Python: bpy.context.property returns incorrect values. (#131830) * weight paint loop selection fails when bones are rotated. (#119932) * Weight paint mirror ignores selection in face-select mode. (#134286) * Nishita Sky desync itself from Sun Position for no reason. (#127767) * Gaussian blur has a problem with inputs connected to size with transforms on the image. (#132363)

For a detailed list of bug fixes in each release, see 4.2 LTS releases on blender.org

LTS Program

Learn more about the LTS program on blender.org

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Keep reporting any issues you find to make this LTS the most stable release ever !

Happy blending,
The Blender team