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Developer Update and Hacknet Patch 3 (v3.011)

I just got back from SimTecT, where Hacknet was lucky enough to win the 2015 Serious Games Showcase and Challenge Indie Award, and I've rolled out a patch to fix the most pressing issues that showed up while I was gone.

Most notably, the Junebug error has been dealt with (very sorry to everyone who was affected by this!). I've fixed several other smaller issues, including the quickload buttons on the load screen being broken for some users, and made some stabilization improvements to the save system while I work on the bigger fix.

I've also confirmed that i'll be flying out to PAX Prime next week to show Hacknet there - if you're around, say hi!

I've got loads to catch up on after being out of contact at the convention, so I'll be working through messages and posts when I can over the next few days. Thanks for all the great feedback, all the really helpful reports, and all your patience with the bugs. I'm working on it!

Thanks,
-Matt
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