Hello hackers,
Matt has been dropping short and sweet updates here as we all deal with the madness of the Hacknet launch. I wanted to stop by, and give you guys a full rundown of the launch period, and what the next couple of weeks has in store for the team.
The Launch
The launch of Hacknet has been an amazing ride. Days before the release we had many community members knocking on the forum threads, telling us just how excited they all were to get the game installed on their machines. Streamers were starting to play the game live, and from there everything just snowballed. From the moment the game hit the stores, the feedback flowing in from our enthusiastic fans was overwhelming. Long into the night of that first day, our inboxes were overflowing with kind words, great suggestions, fans helping us squash bugs, and general messages of support. So from all of us at Surprise Attack Games (and I'm sure Matt would agree) I wanted to thank each and every one of you - you have helped make the launch of Hacknet a great success!
PAX Prime
We just finished up showing off the game at PAX Prime in Seattle - big thanks to everyone who stopped by the booth!
Because Matt will be in transit for most of the week (flying from Australia takes a while), he won't be around on the Steam forums regularly for the next seven days. Fear not however, he will be diligently slaying those bugs on the 20+ hour flight! He has also quit his day job after the success of the launch, which means when he is back in the country, he will be working on Hacknet full-time which means we can create, test, and release new patches at a much faster rate.
While Matt won't be too active on the forums, I will be posting regularly so keep me company. We also just got our awesome intern back (SaltyRoy) who will be also floating around and capturing those bug reports and uploading them to our database, so make sure you make him feel welcome.
The Immediate Future
So our plans for the immediate future is to squash all the major issues users are experienecing. It would be great if you could report all bugs to the bug thread so we can keep a tab on everything new that is popping up, but also if you could report back if a patch fixes your issue - this will help us pinpoint if an issue has been totally resolved.
Once the build is stabillised and the bugs are locked away, our focus will be on a Linux and Mac build of the game so users of those platforms can begin hacking. Unfortunately we cannot give a timeframe for these releases, but if you are a Linux or OS X user, keep an eye on our community reddit, we will put a call out for testers when the time comes!
After that? We have a few things up our sleeves!
So keep on posting, and once again, thanks so much for your help and support!
Steve - Community Manager