Bugfixes for a few issues that popped up over the release weekend.
Changelog
- Changed battles at night to be brighter.
- Fixed ranged AI potentially getting stuck in calculations.
- Fixed cancelled ambitions having a cooldown higher than intended.
- Fixed a particular event sometimes not working properly and bogging down worldmap performance by spamming error messages.
- Fixed 'Impatient' trait not working as intended.
- Fixed issue with 'Last Stand' contract.
- Fixed various minor issues.