We missed our patch deadline to focus on bug fixes and a general revamp of the original story mode. Currently we have added and fixed several models and textures, are trying to update the pause menu to be more fluid and look more presentable. There will be more screenshots showing the difference between the original version of the game and the revamped models and textures. There will be a patch late Monday June 1st or early Tuesday June 2nd with the first level of the second story mode (rough and a bit buggy), a new menu area (keeping the walk around menu), and adjusted models and textures for the main story. The co-op is still in the works, though our main attentions have been moved to the second story mode and adjusting the main story mode. We hope to have the original story mode revamped within the next month or so and the second story mode ground work finished by roughly the same time (not including bug fixes and graphical updates). The co-op will be more touch and go as we go along. We will work on it, and try to integrate steam workshop (so players can add their own nightmares or simply goof around with their friends). Stay tuned as we continue this journey.