Greetings Survivors,
we have some new fixes and improved balancing for you.
Bugfixes
- fixed crash when killing enemy with counter buff
- fixed possible crash during fight
- fixed health bar in overview cut off on mouse over
- fixed flickering member list when page updates
- buffs and traps now stay active between wave combats
- changed the way quest time limit is displayed (on final day it now says: 0 days left)
- fixed crash when camp is invaded by punks
- changed backup save generation to every day (2 alternating files)
- fixed localization issues on travel screen
- adjustment to the introduction of punk scavenging (you see Punk Threat 10%)
- improvements for camp trainer (you can choose all characters)
Balancing
- Melee attacks are now weaker to make weapons more important (you only get 1 more strenght point vor every melee talent)
- Melee Skills (level 7 and 10) adjustment slightly weaker.
- improved the radio tower quest
- adjustment to Radio Tower and Liz quests timelimit (already started quests are not affected or fixed)
- slightly increased reward for trader quest
- Punk and Scavenger now only steal 25% of your ressources (before it was 50%) if you have 1 guard it reduces to 10%. So now you can do some more risky moves. ;)
- undead prisoners have more hp
- change EXP with level 7, you need more EXP to level up.
- dungeons forest / highway slightly harder. enemies gain one level except highway area 1-10. boss enemies have more hp.