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Patch notes for Interstellar Rift 1.0.0.70

FEATURES

  • Framerate limiter can now only be limited down to 30fps, replaced slider with a listbox (prevents people from accidentally setting their FPS to slideshow mode)
  • Added giveToolFleet and giveToolCrew commands to insert tools to a player's fleet/crew
  • Service drones now extinguish fires

OPTIMIZATIONS

  • Optimized memory usage of star systems

BUG FIXES

  • Fixed an error that could occur when a player logged out immediately after teleporting
  • Selecting props by pressing tab in the editor when hovering over them no longer allows players to place generated tiles (like parts of bridges)
  • Fixed the quantum thermal extractor encyclopedia texture path
  • Avoid crashing if WMI is unavailable
  • Output spawnCustomAsteroid syntax help in more cases where the command would previously fail
  • Fixed some issues with the command to spawn a custom asteroid field
  • Fixed some issues with the command to spawn a custom rich/large asteroid
  • Cargo teleporter automation cartridge now respects access rights
  • Drones can now only deliver resources the devices where the creator of the drone has operate access
  • Fixed an exploit with cached resources on insured ships
  • Fixed a duplication bug with the LibraScan
  • Fixed an issue with the sprinklers where they would not extinguish a fire with a size of one

NOTES

  • Servers need to be updated