FUNCTIONALITIES
- Pirate drones will now avoid ships in safe zones
- added option to enable/disable off-thread game loop
- game will now show a warning if Graphics drivers are more than a year out of date upon running into an error
- players with AMD drivers newer than 18.3.1 will now auto-disable Occlusion as AMD broke this in their later drivers
- added "/listalldronesinsystem " command to list all currently operating drones within a system
- added new tool: PR-61 Plasma Rifle
- Can be made in a 3D printer for 50 brass, 50 steel, 50 silicon and 5 platinum
- Requires Plasma Rifle ammo to function
- Fully automatic
- Can occasionally be bought in Logicorp Tool Stores
- Does 10 damage per shot
- added new tool: Plasma Rifle Ammo
- Can be made in a 3D printer for 50 brass, 50 Nitrous Oxide and 50 Hydrogen
- Can occasionally be bought in Logicorp Tool Stores
- Is used in PR-61 Plasma Rifle
- optimized game update loop
GRAPHICS
- separated game loop from rendering loop, so lags in the game are no longer affect framerate
- optimized movement of entities to be smoother
- optimized flying through asteroid fields
BUG FIXES
- fixed bug where asteroids would twitch every so often
- fixed bug where asteroids would sometimes not be deleted
- fixed crash in reactor screen
- fixed bug where solo games could still have passwords after hosting a passworded server before starting a solo game
- updated several out-of-date libraries
- fixed crash in fusebox unload
- game builds will now automatically be uploaded to Avast, to add to their whitelisting program (should hopefully get rid of Avast flagging IR)
- fixed crash in dronebay enhancement UI
- fixed bug where point defense drone visuals didn't work
- fixed crash in editor upon loading ship
- fixed bug where players sometimes couldn't click through the editor grid
- fixed bug where depleted fuel cells were not being able to be teleported out of a reactor by an ACTR
NOTES
- servers need to be updated, no rebuilds required