BUG FIXES
- Fixed being able to store ships that are wanted (reported by TheLion1675 & Cracktafurryean)
- Fixed newly placed cargo devices not being taken into account for fully loaded warp power usage info until another device was placed (reported by YaoiCatboy)
- Fixed power transfer boxes not having a big enough buffer to continually supply their maximum discharge rate (very thoroughly reported by Obsidiman)
- Exposed stations with possible advanced fuel for sale to the player in f.e. the shipflight HUD and the station list (reported by TheLion1675)
- Fixed opening the ship editor in-game canceling authentication with Steam, causing upgrades of ships with DLC items on them to fail (reported by silentradios)
- Fixed being unable to synchronize ACTRs by turning off their power (reported by Obsidiman)
- Fixed being able to warp immediately after having cancelled a previous warp countdown just before 0 (reported by Ancalimon)
- Fixed ship removal mail not always showing accurate reasons
- Fixed a small drift in the Station Shield duration
- Fixed other players not seeing ongoing drone construction on the drone bay UI
- Fixed moving a crate from the fleet vault to to a ship restoring leftover resources to the crew vault instead of the fleet vault
- Fixed ship selection popup for vault not showing ships owned by fleet members
- Fixed vault full check when salvaging a ship
- Fixed crash when storing a ship before the first save
- Fixed crash when launching an escape pod
- Fixed crash when copying a drone bay automation cartridge
- Fixed crashes in player store caused by removed devices
- Avoid crashes in text field logic
NOTES
- Servers need to be updated
- Planned further fleet & crew synchronization improvements have been postponed until the next patch

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