BUG FIXES
- Fixed a possible cause of players getting stuck on the "Preparing game..." loading screen
- Requeue save data requests when the connection to a ghost client is lost
- Start a new ghost client when the connection to the old one is lost
- Disabled storing ships with an active station shield or destruction sequence
- Fixed ships sometimes not being visible after autostored within a safezone
NOTES
- Servers need to be updated!

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