Source: Steam Community (opens in a new tab)
BUG FIXES
- Fixed a client crash that could occur when calculating the available resources on a ship
- Fixed a crash that could occur when the engine logged an empty message
- Avoid a crash when failing to update display text of a textfield after deleting a character
- Try to fix failing to load a texture because it's already being read by something else (an AV f.e.)
OPTIMIZATION
- Overhauled exterior lighting to improve performance
LOGGING
- Pass engine logging severity through to .NET logger
- Log when the default (yellow checkerboard) texture is inserted into or retrieved from the texture cache
- Log when failing to update display text of a textfield after deleting a character
- Log when a character animation is somehow missing
NOTES
- Servers don't need to be updated. No rebuilds are required.
- If your preferred server has not updated yet, you can switch to the 'previous' branch until it has updated.
- Please report failed rifts or duplicated ships on our Discord or on the bug reporting subforum, and include at least the following details:
- what server you were on
- The name of your ship
- The system you were rifting from
- The system you were rifting to