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Patch notes for Interstellar Rift BETA 0.2.9.20

FUNCTIONALITIES

- rift timeout is now 90 seconds instead of 60, to allow for more time to load a system

- ghost clients are now restarted if they don't acknowledge a save data request
within a certain amount of time (default: 5 seconds). Server setting: MaxGhostClientSaveRequestAcknowledgementTimeInSeconds

- add -linux argument to tell the game it's running on Linux

BUG FIXES

- fixed a crash when no monitor was connected during startup by falling back to non-fullscreen 720p

- fixed a server crash when upgrading a ship of an offline player

- fixed an occasional crash when rendering signature cockpit markers

- fixed a rare server crash when updating a system

- fixed a crash in the vault UI

- fixed an occasional crash when updating mission cockpit markers

- ships that go through a rift are removed after 90 seconds if the player does not make it on board

NOTES

- Split Polygon PvP and PvE server will be running with some profiling tools attached to gather some data about server performance. This might decrease performance a bit. We'll disable those tomorrow when we have gathered some data.