FUNCTIONALITIES
- rift timeout is now 90 seconds instead of 60, to allow for more time to load a system
- ghost clients are now restarted if they don't acknowledge a save data request
within a certain amount of time (default: 5 seconds). Server setting: MaxGhostClientSaveRequestAcknowledgementTimeInSeconds
- add -linux argument to tell the game it's running on Linux
BUG FIXES
- fixed a crash when no monitor was connected during startup by falling back to non-fullscreen 720p
- fixed a server crash when upgrading a ship of an offline player
- fixed an occasional crash when rendering signature cockpit markers
- fixed a rare server crash when updating a system
- fixed a crash in the vault UI
- fixed an occasional crash when updating mission cockpit markers
- ships that go through a rift are removed after 90 seconds if the player does not make it on board
NOTES
- Split Polygon PvP and PvE server will be running with some profiling tools attached to gather some data about server performance. This might decrease performance a bit. We'll disable those tomorrow when we have gathered some data.