FUNCTIONALITIES
- added ship insurance
- Costs a fee of (cost of ship/upgrade * 20%) + mass number of the ship
- Ships can be insured at the VaulTron loan terminal
- Insured ships will be returned to storage when they are destroyed (without cargo or fuel)
- restored ships will be returned to the state they were in when they were insured
- any upgrades to the ship will have to be re-insured after upgrading
- price will be the resource cost difference between the original ship and the upgraded version
- added guide system
- Will analyze the ship and list which tasks could, or should be done on-board, such as fuel ship, fill oxygen, etc.
- Will show tips for newer players
- Shows markers on different devices and objects
- Can be turned off in the options menu
GRAPHICS
- upgraded marker system to include a distance indicator on the markers
- hud markers now scale when the player gets closer to them
- added new keyboard icons to the fonts and updated most instances where a key is displayed in text
BUG FIXES
- fixed bug where asteroids would twitch every so often
- fixed some mission texts to better explain what the mission does
- server no longer accepts first time faction select messages when you already have a faction
- fixed bug where celestial bodies of old system would be displayed when changing system (should fix invisible planet bug)
- fixed bug where corpses would not be cleared on upgrading a ship
- fixed bug where game would crash when corpses would spawn with offthread game loop enabled
- fixed bug where target selection could bounce infinitely
- fixed bug where devices could take more power from the grip then it has
- fixed bug where typing server commands in chat would lock server console window
- fixed bug where character position wouldn't update in Warp
- fixed bug where players would sometimes spawn next to the escape pod
- fixed bug where mouse sensitivity could be set to 0, which would essentially disable the mouse
- fixed some drone warp performance issues that could lag a server, causing rubber-banding
- fixed supplymission so it does not generate missions with a cargo worth of hundreds of millions
BALANCE
- added plasma rifle to toolstore on Guns R Us and Black Pit
- stations with Logicorp Store now randomly dump tools/weapons from store to lockers and weapon racks after 30 minutes of no players on board
- stations with a GT store now randomly dump resources from store to cargo pads after 30 minutes of no players on board
NOTES
- servers will have to be updated and restarted, no rebuilds required.