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Patch notes for Interstellar Rift ALPHA 0.1.58.00

FUNCTIONALITIES

- added ship insurance

  • Costs a fee of (cost of ship/upgrade * 20%) + mass number of the ship
  • Ships can be insured at the VaulTron loan terminal
  • Insured ships will be returned to storage when they are destroyed (without cargo or fuel)
  • restored ships will be returned to the state they were in when they were insured
    • any upgrades to the ship will have to be re-insured after upgrading
    • price will be the resource cost difference between the original ship and the upgraded version

- added guide system

  • Will analyze the ship and list which tasks could, or should be done on-board, such as fuel ship, fill oxygen, etc.
  • Will show tips for newer players
  • Shows markers on different devices and objects
  • Can be turned off in the options menu

GRAPHICS

- upgraded marker system to include a distance indicator on the markers

- hud markers now scale when the player gets closer to them

- added new keyboard icons to the fonts and updated most instances where a key is displayed in text

BUG FIXES

- fixed bug where asteroids would twitch every so often

- fixed some mission texts to better explain what the mission does

- server no longer accepts first time faction select messages when you already have a faction

- fixed bug where celestial bodies of old system would be displayed when changing system (should fix invisible planet bug)

- fixed bug where corpses would not be cleared on upgrading a ship

- fixed bug where game would crash when corpses would spawn with offthread game loop enabled

- fixed bug where target selection could bounce infinitely

- fixed bug where devices could take more power from the grip then it has

- fixed bug where typing server commands in chat would lock server console window

- fixed bug where character position wouldn't update in Warp

- fixed bug where players would sometimes spawn next to the escape pod

- fixed bug where mouse sensitivity could be set to 0, which would essentially disable the mouse

- fixed some drone warp performance issues that could lag a server, causing rubber-banding

- fixed supplymission so it does not generate missions with a cargo worth of hundreds of millions

BALANCE

- added plasma rifle to toolstore on Guns R Us and Black Pit

- stations with Logicorp Store now randomly dump tools/weapons from store to lockers and weapon racks after 30 minutes of no players on board

- stations with a GT store now randomly dump resources from store to cargo pads after 30 minutes of no players on board

NOTES

- servers will have to be updated and restarted, no rebuilds required.