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Patch notes for Interstellar Rift BETA 0.2.10.00

FUNCTIONALITIES

  • a lot of new server settings were added, see summary below and details in this document
    • Skrill spawn settings
    • NPC station spawn settings
    • drone spawn settings
    • combat CPU settings
    • fine settings
    • power settings
    • production settings
    • tool durability settings
    • vaultron pass settings
    • miscellaneous server settings
      • rift cartridges
      • ship storage limit
      • warp speed scale
      • crew disband time
      • resource price stats
      • tool price stats

    • ghost client settings (Described here)

  • a lot of new console commands were added and old ones were renamed, a list of all commands can be found here

  • implemented system save data caching, requested system save data will be cached for 100 ticks after it was received, this should reduce rifting times and login times when multiple players connect in a short timespan

  • added logging customization
    "MaxLogSize": "500KB",
    "MaxLogRollover": 10,
    "MaxChatLogSize": "10MB",
    "MaxChatLogRollover": 5,

    • server logs are now named "RollingFileLog.Server[serverAddition].txt"
    • ghost client logs are now named "RollingFileLog.GhostClient[processId].txt"

  • ACTR and player store can now use event resources

  • new admin device Logbox, can be used for handing in resources for custom events

  • ghost clients will now be requested to send a heartbeat every 5 seconds and will be disconnected if they don't reply within 30 seconds

  • let players know when they are conducting illegal activity on their ship

  • player stores can now buy and sell tools from and to ships

  • removed InactiveGhostClientLifetime and BackupDbPath server settings

BALANCE

  • lowered tool tier of the trade stats cartridge from 3 to 1, will now also be available in stores
  • revamped tool and resource spawning for derelicts
  • launching missiles now decloaks ships
  • can now only have 1 activating or active station shield at a times
  • station shield focus crystal now also loses durability when the system is not loaded or the server is down
  • change focusing crystal durability to 4, 6, and 8 days

SHIPS & STATIONS

  • fixed missing ceiling tiles in the Hurles Co Freighter teleporter room
  • fixed inaccessible foot locker in the Cobold
  • fixed missing exterior tiles in the HSC Excavator Mk II
  • fixed power generation in the Reaper Mk II
  • fixed fences in the S3 Weapon Production Plant
  • fixed inaccessible armor generator in the HSC Mining Station TIII
  • S3 Reaper Mk II can now be opened by players in the editor

GRAPHICS

  • fix small refinery input hatch animation and material state when full

PERFORMANCE

  • removed log spam during AI targeting

BUG FIXES

  • fixed indestructible ships being autostored
  • fixed shield generator sounds playing at the wrong position
  • fixed duping of resources and tools in inventory on death
  • fixed bug where warp could not be hacked when shields were up
  • improved how we handle escape and enter input to attempt to fix escape bugs
  • player stores now return their money when getting removed by modifying or salvaging
  • ram scoop will now return containing resources when getting removed by modifying or salvaging
  • fixed power group analysis stats only showing stats for the first power group
  • fixed wildly swinging camera when enabling F3 camera
  • fixed power transfer box permissions
  • fixed infinite power drain on portable battery charger because they could have eggnites
  • fixed lithium being considered a construction resource
  • fixed resetting display mode when not in full screen
  • fixed a server crash when removing entities from a system
  • fixed a server crash when trying to match speed with a ship without engines
  • fixed a server crash when trying to launch a non-existing drone
  • fixed a crash in giveResInv command on invalid input
  • fixed a client crash involving strobe lights
  • fixed a client crash involving drone bay automation
  • fixed a client crash involving a null tool in the tool vault
  • fixed a client crash involving a strip miner
  • fixed a client crash in the audio engine
  • fixed a client crash when rendering inventory
  • fixed a one frame desync involving the power system
  • fixed a desync involving server settings and flags that were sent to the player too late
  • ensured AlunaCrashHandler has finished starting before connecting to it, fixes it sometimes not shutting down after the game has shut down
  • fixed serverAddition argument syntax. Databases and server.json are automatically suffixed with the addition. New syntax: -serverAddition [number between 1 and 99]
  • *.crashed files are now always removed on startup, not only on profiling builds
  • profiling logs are kept for 7 days instead of 4 when running a profiling build

WIKI

  • updated MediaWiki to 1.31.3
  • added server config documentation to the wiki
  • added server commands documentation to the wiki

NOTES

  • servers need to be updated
  • please report technical issues you encounter when browsing / updating the wiki to us