renamed the /listConnections command to /listAllConnections
added a /listPlayerConnections (admin) command that does not include ghost clients
/list{All,Player}Connections commands now include the connection ID and the system the player is in
ghost client entries in the /listAllConnections output now include their process ID
removed the system a player is in from the /players command output
LOGGING
added more logging for station shield crystal issues
when we fail to load a system we now dump the JSON we failed to load to a file, please send us this file if you encounter the following error: Failed loading SolarSystemState, trying to load by element (if this was unexpected, please send %APPDATA%\InterstellarRift\Logs[filename] to the developers)
log ship removal reasons at exact time of removal
log more details when spawning entities in a certain way
added more logging during rifting process
added process ID to logging for ghost client related logging messages
BUG FIXES
fixed incorrect rifting failed message when entities other than ships would rift
fixed a server crash when upgrading an out of range ship
fixed a server crash involving repair drones
fixed a server crash involving rifting
fixed a client crash that could occur when changing a room name in the editor
fixed a client crash that could occur when having opened the editor from the editor terminal and the ship you were on was destroyed
fixed a client crash involving disposable repair drones
fixed a client crash involving heavy railguns
SHIPS & STATIONS
reverted unintentional room changes to the GT Mk IV Hauler
NOTES
servers need to be updated
the game.db was updated, see the Ships & Stations heading for more details
please report failed rifts on our Discord or on the bug reporting subforum, and include at least the following details: