FUNCTIONALITIES
- added gas clouds
- spawns in systems outside the starter systems (can spawn anywhere, no particular location)
- can be spawned from ram scoop device
- contains a random composition of 3 resources
- can have some effects on the player's ship depending on their composition:
- mostly Acidium: ship will randomly take damage if shields are down or non-existant
- mostly Calireon: random chance for parts of the cloud to ignite in explosions, will slowly decay into Acidium this way
- mostly Fulgurium: random chance for lightning strikes, damaging shields greatly, but very low damage to armor
- will attract attention of security drones and wanted levels upon release in no fire zone
- added new ramscoop device
- costs 750 Iron, 250 Copper, 150 Silicon
- can obtain resources from gas clouds
- comes in 5 different variants
- can release gas resources to add to existing gas clouds, or create new ones
- releasing gas in no-fire zones will trigger fines and will alert security drones
- gas mining and releasing automatically stops when it is no longer possible
- added 5 new resources
- Acidium
- Can be obtained from gas clouds using a ram scoop
- Fulgurium
- Can be obtained from gas clouds using a ram scoop
- Will return some Acidium back into the cloud as waste when mined
- Calireon
- Can be obtained from gas clouds using a ram scoop
- Will return some Acidium back into the cloud as waste when mined
- Vectron gas
- Can be obtained from gas clouds using a ram scoop
- Gas cloud composition required: 30-50% Calireon, 25-45% Acidium, 15-35% Fulgurium
- Vectronium
- Created in refinery using Vectron gas and Aluminium
- Used for construction of high tier devices like the drone bay
GRAPHICS
- added heat shader to hull
- will show a heating effect if ship gets closer to sun (and is not in warp)
- added temperature bar next to armor bar in helm
- added gas recipies to encyclopedia
- updated ship status screen graphics
- removed screenshake on invulnerable ships
- added some new loading screen tips
- fixed bug where some guide buttons would stay enabled even if guide was hidden
BUG FIXES
- fixed bug where stats window would try to show the wrong ship's stats
- giveres command now works for offline players
- givetool command now works for offline players
- fixed bug where server could crash if toolstores try to sell from a device that no longer exists
- fixed bug where alien raid event would not work
- fixed bug where server could crash on invalid ship files
- fixed bug where system info screen could display the wrong information
- fixed bug where game could crash when a drone was aiming at something which has the exact same position as the drone
- added some extra logging to spawning of stations
- updated crash logging system so it reports engine crashes better
- ship which are destroyed at 0,0,0 should new be put in store-o-tron with full health
- destruction sequence is now also removed from ships which are destroyed at 0,0,0
- ships are now also put in store-o-tron when their tile pos is 0,0,0
BALANCE
- added gas recipe for TNP
- Gas cloud composition required: 30-50% Calireon, 10-30% Acidium, 30-50% Fulgurium
- advanced missiles now spawn expanding explosions (like bomber skrill)
- skrill now only spawn closer to the sun
- rift exits now spawn far away from the sun
NOTES
- rules need to be rebuilt, via the F8 admin menu, or by typing rebuildServer 0 into the console or as a chat command.
- servers need to be updated and restarted.