Save games from alpha 6 no longer work. Switch to the 'old' branch to keep playing Alpha 6, by right clicking the game in your steam library and going to properties.
Alpha 7 summary
- Sales are now calculated based on actual user numbers and user retention is simulated making everything more realistic and transparent
- You can choose how to price your software
- Software now have sub-categories, e.g. computer, console and phone operating systems
- Reputation is now split between business reputation and market recognition. Market recognition is affected by fan count and split between software categories to force company specialization
- You can now have multiple teams per project and per room
- Software pre-marketing is now completely separate from normal marketing and will hype projects affecting sales for other similar products before release
- The market simulation has been completely rebalanced
- Computer add-ons which boost employees depending on what they're working on
- Two mini games during design and alpha phase to speed up early gameplay
- + a bunch of usability upgrades and CPU optimizations
Alpha 8 will initially focus on the feature mechanic. I will start overhauling the feature selection list into a tree view with all features visible, inverting the need vs. feature dependencies, so you don't have to pick a visual tool for software without 2D/3D(will also allow me to split 2D and 3D software), and adding researchable and patentable features, which will add some interesting company interactions in regards to the stock market.
Alpha 7.7 hotfix changes:
Changes
- Add "look again"-button to hiring window
- Only allow "double click to move" in build mode
Fixes
- Fixed employees not being able to pathfind through other teams' rooms when going home by bus
