I've tried out something new performance-wise, basically trading out GPU memory for performance, so if you experience any crashes it might be out-of-memory stuff, please let me know! Conversely, you can also tell me if the game is running much better now! :D
Fixes
- Smaller Computer collision boxes
- All furniture no longer needs repair or IT support due to never degrading
- Add angle relative to grid when placing first wall edge
- Reduce far clipping plane, fog distance and bounding area in first person mode to avoid z fighting issues
- Pathfinding issues, heuristic not taking into account where it's coming from
- Fixed patent lists not sorting name and software correctly
- Employee miniature not showing properly in wage negotiation menu
- Employees sitting backwards on bench
Optimizations
- Standardized furniture material to enable batching all furniture in one draw call
