Following up on our update last friday, this week we are rolling out the first of many experiemental tests to further prove out some features we would like to add to Astroneer! These kinds of tests are another way we are bringing you all into the Early Access process.
This experimental release brings an entirely new gamepad scheme to the experimental branch of Astroneer. Mouse and keyboard will remain the same.
For the full details of all the changes, head over to the above post, complete with fancy .gifs and lots of words abbout the new actions, like active grabbing, deforming with your camera still active, and quick tether placement.
The goal is to gather feedback on this new prototype and see how it stacks up against the default gamepad controls. We would absolutely love your feedback on this experimental test, and the best and most effective way of giving that to us is through this survey:
Please be aware that this prototype and build are experimental, and unforseen bugs and behaviors will pop up. We are hoping to gather info specifically about the gamepad controls, and feedback about how the new controls feel. Also understand that saves in the experimental branch will most likely not carry over or be compatible with future experimental tests. Multiplayer on this build is unstable at best. Enjoy at your own risk! If you want to see a live demo in action, you can check out this stream replay over on Youtube, and keep the diagrams below handy! Have fun and be sure to share your thoughts. We will have more details soon about our next experimental test, (promise it will be for all PC players regardless of input device) and some follow up questions sometime next week after everyone has gotten their hands dirty with this one.
To activate the experimental branch, right click on Astroneer in your Steam game library. Then navigate to Properties > Betas and choose experimental - latest untested builds in the dropdown. If the update doesn't happen right away, restart Steam.
-joe