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More performance improvements! - Patch notes 26/06/2015

This sure was a loooooong week...
If you've been reading the patch notes/playing, you might have noticed that we've been working on getting the game a bit more stable for everyone while keeping the development going forward and still correcting the ever-growing list of bugs you guys keep sending us (No complains here! :D). However this week was a bit bumpy... So a couple of the cool things and bugs we wanted to give you guys this week got a bit delayed, but hey, the good news is that there will be more awesome stuff next week! Glass half-full and all :P

So without further ado, check below for the patch notes!

New stuff:

Terrain LOD - We now have a terrain LOD system in place that should show some significant performance improvements, especially at lower graphical options. The popping effect is still a WIP...

Bug fixes:

  • The Help Guide should no longer get blurry at lower resolutions
  • The game should no longer crash when you exit through the menu
  • Several sounds have had their volume adjusted. Again.
  • The campfire should now work properly. Without you needing to be sitting on it that is.

So this is it for today. We did work on A LOT more stuff, but it's just not ready to be shown! Soon...Soon...
Like always, keep those bugs and suggestions coming, because we DO read them all.

Have an awesome weekend!