This sure was a loooooong week...
If you've been reading the patch notes/playing, you might have noticed that we've been working on getting the game a bit more stable for everyone while keeping the development going forward and still correcting the ever-growing list of bugs you guys keep sending us (No complains here! :D). However this week was a bit bumpy... So a couple of the cool things and bugs we wanted to give you guys this week got a bit delayed, but hey, the good news is that there will be more awesome stuff next week! Glass half-full and all :P
So without further ado, check below for the patch notes!
New stuff:
Terrain LOD - We now have a terrain LOD system in place that should show some significant performance improvements, especially at lower graphical options. The popping effect is still a WIP...
Bug fixes:
- The Help Guide should no longer get blurry at lower resolutions
- The game should no longer crash when you exit through the menu
- Several sounds have had their volume adjusted. Again.
- The campfire should now work properly. Without you needing to be sitting on it that is.
So this is it for today. We did work on A LOT more stuff, but it's just not ready to be shown! Soon...Soon...
Like always, keep those bugs and suggestions coming, because we DO read them all.
Have an awesome weekend!