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Early Access update #5 - New Rig, Buttons and Natural Gas

Our fifth update is a radical one! Starting from area 3 (Desert), the way you play Turmoil will change a lot. Next to patches of oil, you will also be able to hit patches filled with natural gas. This addition has all sorts of implications for the Campaign mode, with new upgrades and changed earning dynamics, that a save game reset was inevitable.

We hope this will not be too cruel for you. While building this Early Access-game, it's an impopular decision we sometimes have to take, for the good of the game. User feedback is essential to find out if we got things like balancing right. So we can't stress enough how happy we are with the active Turmoil community!

We tried to make the save game reset less cruel however. To avoid players from having to start all over from the beginning, we added the option to start at later areas, with a healthy amount of upgrades and cash. If you're diving straight into the levels with natural gas, it might be handy to check out this announcement which gives you a bit of and explanation (which the game lacks a bit right now).

Next to the addition of natural gas, quite a few other things have been added/improved as well. The most noticable of these is the new appearance of the in-level buttons above the rigs, silos and factories. Another nice improvement is the new rig. It has a bit more detail, and the wheels of the rigs are more prominently visible. Here's the entire list:

New

  • Higher ground levels at start of levels, earlier maximum height reached
  • New upgrades: Rig Lockdown, Rig Timer, Left/Right Gas Links
  • Natural gas (boosts oil price, boosts oil pressure)
  • Message for Korean players in the title screen (apologizing for lack of
  • Korean localization and save game resets)
  • Save game erase message
  • Price changes (most things are more expensive now)
  • In-level intrest is higher, and also raises per $500 loan
  • Choose of begin area in Single Game and Campaign mode
  • New bonus: all gas depleted
  • Better visualization of oil flow through pipes

UI

  • New buttons for silo, rig and Left/Right.
  • New rig button: Lockdown
  • Hud calendar and prizes not clickable anymore (to prevent overlapping issues)

Bugs

  • Tutorial deathlocks resolved
  • 'New in this version' crash resolved
  • And lots of other tiny bugs, splatted!