Hi all,
Welcome to our newest post of our ‘In the Pipeline’ series.
In the Pipeline will contain all the items that are literally and figuratively in the pipeline. This will (but does not have to) include crashes to fix, bugs to splat, player suggestions to incorporate and improvements to make that we feel are necessary for the next update.
Thanks for the feedback on our new Stocks system. We knew it wasn’t perfect right away, but we opted to bring it to you as soon as possible and let you play around with it, instead of holding it back another few weeks. Let us know in the forums what you think of the Stocks system and how we can improve on it.
As you’ve noticed the updates are still coming in regularly, but not as fast. We have slowly mutated to a once-every-two-weeks-schedule. This is not out of laziness or as intended, but simply because the game is getting bigger and new features have more impact on the rest of the game. This means more bugs, tests, lines of code, more everything.
We expect the next update to be next week. But we want to make sure that we add a brand new feature again: the new mechanic with Gas in the 4th Area. This means it might take a bit more time. We’re also working on improving Wagon AI once again and improving the first issues with Stocks.
The update should go live in a week or so.
- New gameplay mechanic Area 4.
- Improvements for Stocks.
- Wagon AI.
- UI tweaks.
- Crashes and bugs.
- Steam Leaderboards for SP Levels.
- Trading cards.
- Achievements.
- Infinite mode.
- Custom single player games.