The sixth update is a quick one, just before we head out to gamescom.
We polished the ground Grid, some UI elements and placed some new visuals in town. The buildings have a bit more character. They’ve all been updated, some more than others. Check out Daphne’s Saloon and the Workshop for example.
Quite a big change, however, is in the triangular grid that covers the ground. It has been polished, given depth and consists of more triangles now. We like this upgrade a lot, as it looks much nicer and gives the game a lovely feel.
Here are the specifics for Update #6:
New
- Upgraded grid to cover the ground
- Bio buttons to the Start game screen where you pick a character and start area.
- Smoke particles when selling for the factories.
- Tweaks in wagon behaviour to make them a bit smarter.
- New/polished buildings in town: Daphne’s Saloon.
- Basic Mole, without upgrades, now opens up 8 grid spots. (This is to counter the ‘larger’ grid)
UI
- Score renamed to Profit in graphs screen.
- Statistics now in Tab form.
Bugs
- Wheels in the new Rig have been layered properly.