Developer postOriginal post (opens in a new tab)

In the Pipeline July 31st

Dear fellow oil entrepreneurs,

After last week's radical addition of natural gas, we've chosen to focus a bit more on the visuals this week. This means that after next update (probably on monday), Turmoi will be a bit easier on the eyes. So without further ado, here's what you can expect in a few days (In the Pipeline), what we'll be working on in the coming weeks and months (On the Horizon), and what we're still thinking about (Still Dowsing).

[img=http://www.gamious.com/wp-content/uploads/2015/06/InthePipeline.png]

  • Crashes and bugs – always, every time.
  • Village building makeovers for the Stable, Workshop, Saloon, Bank, and Factory.
  • A more refined ground, with subtle shadow and depth effects.
  • Single games will also have stats, and the layout of the stat pages is redesigned.
  • Left/Right smoke is made with particle effects.

[img=http://www.gamious.com/wp-content/uploads/2015/06/OntheHorizon.png]

  • New above the ground dynamic.
  • New mole upgrade.
  • New NPC prospector Anthony.
  • Improved Auctions.
  • Campaign mode ending.
  • Steam Leaderboards for SP Levels.
  • Screen resolutions issues.
  • Trading cards.
  • Achievements.

    [img=http://www.gamious.com/wp-content/uploads/2015/06/StillDowsing.png]

    • Multiplayer.
    • Storyline.
    • More AI-interaction.
    • Infinite mode.
    • Custom single player games.