Hi all,
Yay! We have another update for you. This makes it three in a row. The last time we were on a weekly schedule like that we just launched the game and it looked something like this:
A LOT has changed!
For instance: we have a lot more players now. That’s great. It means more feedback, more new ideas and a healthy community. It also means more bugs and crashes as more different systems and players play Turmoil. So we’re spending more time on fixing stuff that wasn’t perfect yet.
That’s not to say we haven’t added anything new this week. There is new art for buildings that are under construction. And the Land Auction now has Pins to represent the NPC’s on the map when bidding. For the most part though we’ve cleaned up the UI and made other small improvements. Enjoy!
The next update will probably be in 2 weeks, adding Expert Mode. Here are the specifics for Update #20:
New
- Land Auction – When bidding, players are represented by a Pin with a flag on the map.
- Buildings – Under Construction buildings in town are much better now.
- AI – The NPC’s have been improved substantially. They now also spend
- Diamonds. Their Upgrades, in part, determine what they can get out of a plot of land. And they will earn some more money every year.
UI
- Portraits no longer disappear when playing on different resolutions. (thanks Smoooi,marino1310,Gelswolf,Exxia Lenneluc)
- Animations inside Town have been tweaked.
- Improved end of game ranking screen.
- Improved upgrade notifications.
Crash
- Fixed a Crash when clicking on Jill’s talk window at the end of the game. (thanks Tabi)
Bugs
- Scanning should no longer leave unmoveable triangles in the ground.
- Removed double mouse-over on Finance window.
- Connecting Rigs and sharing Rig-upgrades now happens properly on connection. Not on preview.
- Fixed an issue where the Oil kept flowing in Pause.