This patch prepares the game for Monster Island, our newest expansion pack featuring over 100 new cards, to be released on July 21st! This expansion also launches our new Cards.tv replay watching feature, as well as many significant improvements to gameplay mechanics and balance. Log in after July 21st to receive a one-time gift of 3 FREE MONSTER ISLAND CARD PACKS!!!
This also marks the release of Legacy and Standard modes, with many older cards being moved into the Legacy format to improve balance in ranked matches. Our ranking season has also ended, and players will receive Monster Island card rewards based on their rank earned during this season. All player ranks will be reset based on their rank earned this season.
Some notable Monster Island changes are listed below:
- BLOCKING: Your units will now block enemy units from advancing.
- New ability FLYING: Flying units can move past enemies.
- Updated ability STEALTH: Stealth has been reworked to make units totally invisible to your opponent!
- New ability RAMPAGE, replacing both double strike and multistrike: Let's the unit attack and move twice without attacking the same target.
- Deck format upgraded from 30 cards with 2 copies per, to 40 cards with 3 copies per! Special restrictions on Legendary cards have been removed, and Legendary cards have been made more balanced.
- TELEPORT has been removed from almost all units and abilities.
- CHARGE has been removed from almost all units and abilities.
- Spell cards can no longer damage the enemy Castle by default, unless otherwise stated.
- New SUDDEN DEATH mechanic enables castle damage and DOUBLE CARD DRAW during end game, to ensure matches won't last forever.
- Castle health has been reduced to 20, which combined with reduced ability to damage the castle from hand, creates more strategic gameplay.
- New cards have been added to the Basic card set and will be freely available to all players!
- Several card effects have been organized into abilities such as INITIATIVE, FIRE AURA and others for more intuitive gameplay.
- Many cards have been improved for better synergies and playability.
- New card tech such as randomization, casting cost modifiers, and auto-summon!
- New unit and consolidated unit archetypes such as Dragons, Knights, Undead and Monsters!
There's lots more to discover, so be sure to check out the new expansion on July 21st! (expansion launches as 12 am Pacific Time)