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Welcome Version 0.5.4!

[img=https://andeath.files.wordpress.com/2016/01/update054.png]

Hello there!

I want to thank you all again for contributing your feedback both here on steam and on our subredit. We take everything into consideration, and it is very appreciated!

A small update this time, with some tweaks to a few spells. We hope this will make both Fetch and Shock a valid option when you pick your loadout.

  • Spell changes
    • Fetch
    • Increased fetch area from 250- to 300
    • Meteor
    • Decreased falling gravity from 1.2- to 1.1
    • Shock
    • Increased damage from 2/3/4 to 4/6/8
    • changed hit calculation from a line to a sweep with size: 25

  • General
  • XP will now register when playing in custom games. Happy leveling!

  • Environmental
  • Added dramatic rotation effects on environmental objects, such as statues and trees, when they get destroyed.

[img=https://andeath.files.wordpress.com/2016/01/045sinkingprop.png]

Frogsong News

Today we wave "see you later" to our intern Martin who will move on to bigger and better things! He's been working on, among other things, with lighting, shaders and particle effects, and I feel he has made himself worthy of a spot in the frogsong.
[img=https://andeath.files.wordpress.com/2016/01/045martinportrait.png]

That's it for now! But let me assure you we are working on something VERY cool!
[img=https://andeath.files.wordpress.com/2016/01/secrets.png]
Happy casting everyone!
/Anders Thelin
Frogsong Studios