Patch beta0.6
Gameplay Polish and Bug Fixes:
New "Wide Biped" leg type added. double tap - boost to quick boost in any direction in the air
You can now Paint your mechs in the assembly menu! You can choose different sections to paint. save your build with your desired colors and play online to see other player's colorful creations!
New "Auto-Aim" mode provided. The mode comes with restrictions to balance it in PvP. Auto-Aim is activated by pressing, "select"/"share" on a gamepad controller
predicted aim is not thrown off when running target is colliding with a wall. The predicted position on will update along the wall
predicted aim is not thrown off when running target is colliding with out of bounds wall. the predicted position on will update along the boundary
Online hit detection changed to defender-side
Landing Stagger Added to gameplay
Quad no longer get stopped to do wall kicks off of ceilings
Tanks cannot perform quick-turns anymore
Reverse Joint Legs and tanks are Immune to Landing Stagger
Added SFX feed back for quick boosts and wall kicks
radar map changed to stand out more from the background so it's clear to read
Updated part models and textures
updated Lobby Menu layout
Online lobbies will be limited to 2 players in 1v1 mode only at the moment. The other parts of the game are under construction form this update
Temporarily Removed: Match Replays, Settings menu, Faction War quickplay, Team Battles, 4 player Lobbies

