- Some sprites are more optimized, there shouldn't be humanely noticeable but here should be a performance increase
- Sometimes enemies were hit twice because their invulnerability time was over while the peeler was still retracting. I've increased their invulnerability time to 350ms but the stagger time is still generally 200ms
- News and updates
- Potato Cop
- Sprite optimization & enemies invulnerability time increased
Source: Steam Community (opens in a new tab)
