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Patch v0.1 Coming Tomorrow!

Hello Captain,

It's been a few weeks since our last patch, but we've put a lot of effort into this one and we think you'll enjoy the results! We'll have a complete breakdown of the new content tomorrow, but we wanted to share a changelist so you can see what we've been up to...

Changelist for Build 0.1

  • Added Civilian Management Feature
  • New Incidents added to Database
  • Updated Ark ship to reflect Civilian City changes
  • Added Skorn Wreckage
  • Added Gas Clouds
  • Added Storage Containers
  • Visual Update to Crew Screen UI (Coming Soon to other Screens!)
  • Fixed crash issue for some video cards on game launch (Using Min Spec config file should allow most people having issues on initial start to get into game successfully)
  • Updated world content to conceal / lead towards new features
  • Tuned Combat Accuracy
  • End-Game Scoring Tuning
  • Adjusted Interaction Functionality
  • Forced interact distances tightened
  • UI elements disappear when interact complete
  • Tuned discovery rates for “Epic” Crew Members

The game world is starting to fill out and will only get more interesting as we push towards launch. Those experiencing the Nebraska.exe crash should now be able to play the game, and you have our apologies for the delay.

If you're interested in where we're headed from here, be sure to check out the Roadmap on Trello: https://trello.com/b/47OqxpnV/into-the-stars-public-roadmap

See you tomorrow!

- The Fugitive Team