As seen with the 0.1 Update, we’re now focused on the big changes that will help round the game into form. Though there’s a lot in the works for the next update, we wanted to briefly highlight two of the big changes coming your way.
Difficulty Settings
One of the strongest points of feedback during our time in Early Access has been the desire to travel through the universe free from the torment of the Skorn. That’s why with our next patch we’ll introduce three Difficulty Levels to fit varying play styles.
Easy: No Threat Levels – Reduced Skorn Patrols
Normal: Balanced Threat Levels – Increased Skorn Patrols
Hard: Challenging Threat Levels – Heavy Skorn Patrols
With Easy difficulty, players will be free to explore the world at their own pace, whereas with Hard they’ll face a constant threat meant to keep them moving.
Revamped Patrols
In order to make the new Difficulty Settings shine, we decided to overhaul Skorn Patrols and how they impact your journey. Now, when you come within their range, Patrol ships will signal the Skorn fleet to alert them of your presence. If you fail to destroy them in time, the threat level will increase and the likelihood of an ambush will jump.
http://steamcommunity.com/sharedfiles/filedetails/?id=534640121
That’s all for now, but you can expect much more in the coming weeks as we approach release for the next update!
- The Fugitive Team