Greetings from the Shores of Blackreef!
After a long and challenging journey, we’re finally counting down to Early Access.
The Early Access release is coming on October 16, and we’re only a few days away.
We’d like to thank everyone who has played the game so far and shared their feedback.
Now it’s time to talk about what’s next. Here’s what we’ve planned for Early Access:

⚙️ UPDATE #1 – Gülcemal
The first of four major updates, Gülcemal, aims to complete the missing licenses and introduce more job types. For the final ship license, we have something special planned: Four-star licensed ships will be based on historical vessels, each with its own story and quests.
The first of these will be Gülcemal, a ship that holds an important place in Turkish maritime history. You’ll find new NPCs, unique jobs, and storylines that reflect the era’s atmosphere. These ships will be rare — but they’ll offer richer rewards and much deeper gameplay. With every major update, we plan to add more story-driven ships like this one.
🌊 UPDATE #2 – Underwater
The Underwater update will expand the playable area, opening the way to new adventures. You’ll discover new underwater jobs, hazards, and mysterious sea caves beneath your ships.
But be careful — something else awaits below the surface…
These caves will hold valuable rewards and hidden lore for those brave enough to explore.
📜 UPDATE #3 – Nightmare Core
This update will make the Necronomicon deeper and more interactive than ever. As you uncover the book’s secrets, you’ll gain access to powerful new abilities — fueled by cursed items known as Nightmare Cores.
We also plan to introduce the Tarot Card system in this update. You’ll be able to find cards throughout the game and use them through a fortune teller to alter your fate. Some cards might reduce your madness during the day — while doubling it at night. This risk-reward system will ensure every playthrough feels unique.
🕯️ UPDATE #4 – The Finale
The final major update will bring the story to its conclusion. We plan to introduce a explorable town, filled with new mysteries and deeper insights into Blackreef’s past.
We also have two different plans for expanding the Dockyard area. We haven’t decided which path to take yet — perhaps your feedback will help us choose.
⚓ And More
Alongside these four major updates, we’ll also be adding:
New ship types
New NPCs
Additional fish species
Expanded customization options
New abilities
New locations
Each of these updates will be detailed further in our upcoming DevLogs.
We hope you’re as excited about these plans as we are. And we hope we can add all of these features. Don’t forget to share your thoughts and feedback.
