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Live Update March 14 - It's a Biggie!

The live update today consists of the following testing dates and is now live on all branches. Please let us know if you experience any issues so that we may address them.

Update Friday (March, the 4th)

  • Level of the camp, can be extended up to 35, if you successfully complete...
    • dun dun dun...the Kovac's challenges! Protect your camp and resist the incoming hordes of zombies to deserve your level cap extension!

  • A new building can be crafted from the camp's interface: the Pylon, from which you can trigger the Kovac's challenges
  • Weight Management is now active!
  • When you craft something from a building or the camp, the resources are now directly taken from the trunks
  • The objects crafted from the buildings don't take time anymore to be crafted and they are directly dropped into your backpack when they are finished
  • 3 different types of traps can be crafted to protect your camp

    • carpet of spikes, jazzy attractor and rotating blades(don't stand too close!!!)

  • Barricades can be repaired and upgraded to be more resistant
  • Players can stay in last stand using their gun even if they don't have a revive potion
  • Added 6 new missions given by Kovac, Kenji, the red necks, or the fans
  • New type of quest added: the "elite" quests. You die, you leave. Simple. Efficient.
  • Added an icon on player's inventory to spot equipped items.
  • More info are displayed when you highlight a quest of the quests givers (rewards, levels, etc.)
  • Added a whole new armor set to craft. The "Leviathan" armor set! Brrr!
  • Added 6 new weapons to craft:

    • handcrafted knives
    • compound bow
    • handgun, revolver, rifle and machine gun (5th generation)

  • Added new modules to boost your weapons:

    • scope for your bows
    • fast scope for crossbows and firearms
    • more accurate scope for crossbows and firearms
    • improved suppressor for firearms
    • concentrator for firearms (what is that?)
    • clip extension for all firearms
    • reinforcements to strike harder with your firearms
    • auto-fire module to turn your handgun into a full auto SMG (or something like that)
    • stabilizer for your bows

  • Added new recipes and materials to craft all these new objects
  • Added new recipes to craft better backpacks with higher capacity
  • Added pointed ammunition for firearms...for those who like the zombies skewers.
  • New friends of Kovac live in his bunker now. Don't feed them!!! Seriously, just don't.
  • Now, special items such as security keys are not kept when you leave their raid
  • Various adjustments of zombies' perforation and stopping power levels
  • You can delete the useless profiles you created by playing in local coop
  • Cleaner transition between characters when selecting online games
  • Online : fixed spawn zombies at wrong position
  • Online : fixed zombies not playing attack animations
  • Fixed missing sound when shooting in last stand
  • Removed double cursor in menus when playing with option "double controls" is enabled
  • When first player has keyboard controls set in controls menu, the second player can now spawn with paddle1
  • Fixed bug when player could upgrade camp & character one step beyond the limit
  • Fixed last stand not displayed correctly in online
  • Fixed missing fire sound in last stand
  • Fixed various collision or nav mesh issues in the camp and in the raids
  • Fixed loot issue in Kenji's quest "Strength in unity"

And lastly, meet Edgar Allan Crow:
http://steamcommunity.com/sharedfiles/filedetails/?id=637805286 You will find him located in your Private Trunk in the Bunker.

Edit:
Update March 7

  • Some missing icons of recipes have been updated
  • The durability of fences and traps has been better balanced
  • The weight of some objects has been adjusted, too (i.e. silver / 10mm ammo, coins, aluminum cans, etc.) according to the feedback of the community. Thank you for that!

Edit 2:
Update March 9

  • Personal chest in the Kovac bunker is fully working. You can now place your personal nontransferable items in this chest along with any other items you want to keep to yourself. These items will then be available for any public camp you go to.
  • Tuned some weights for the ammo making them weigh less so you can carry more ammo.

Edit 3:

    Update March 11
  • Administration rights update : only the administrator and associates are allowed to trigger a massive attack of their camp
  • The weapons / armors / ammo equipped are kept when you click on the "transfer all" button in a chest
  • Weight of bullets has been balanced (in other words, drastically decreased)
  • The nutritional qualities of food and drinks have been balanced (the items found are way less nutritive or thirst-quenching than crafted meals or drinks)
  • The amount of food and drink to be found in the raids has been slightly decreased, now is the time to make that Kitchen and cook up some tasty treats!
  • Repair / upgrade costs for defenses and traps have been adjusted
  • Added a recipe to craft ropes from the building "accessories"
  • A light is added to the buildings or defenses when you're building them on the ground, to increase their visibility (especially by night) for placement.
  • Additional pieces of scrap iron can be found in the 6th quest of Roscoe. Let the treasure hunt begin!
  • The display of "E" symbol on equipped weapons or modules has been fixed, even when the weapons are moved away from the character
  • Fix of some collision issues

If you like our updates, please share on: Facebook, Twitter, Instagram and Snapchat!
@How2SurviveGame

If you experience any crash, please send the proc.dmp file to [email protected]

Next update should come approximately March 29! Stay tuned to this news page to get more updates!

Take care : )