After the last update we stumbled upon a few really huge balancing problems so we decided to solve those first before we start working on a new updated version. This patch basically is a really big balancing patch.
-Completely reworked damage calculation in both directions
-Changed the different ways the game gets harder every difficulty
-Changed the strength of all weapons
-Changed the font size and placement in the character sheet so there's no need to grab your mouse to scroll
-A few bug fixes