Hey guys, we looked at the current gaming landscape and felt that modern shooters have become far too 'safe,' trading raw mechanical depth for cinematic hand-holding. We missed the unapologetic, high-stakes speed of the 90s - an era where your movement was your only shield and every kill felt earned, not gifted. We knew it was time to bring back a game that actually respects the player's skill.
At the same time, we wanted to fuse that speed with the sheer entropy of The Binding of Isaac - chasing that specific high you get from game-breaking item synergies that shouldn’t legally exist.
Everything is Gun! is the result. We are three months into development and what you see right now are the core building blocks of a game that will only get faster, louder, and deadlier. We are gearing up for a Q4 2027 launch, and we want the hardcore community on the front lines with us from the very start as we bring this vision to life. Enjoy some unedited pre-production gameplay! Be part of the foundation and don't forget to hit the Wishlist button! ːsteamhappyː