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v0.902 Support for more than 50 gamepads.

I've imported new input system into Shadows Peak. This system brought a lot of improvements to the game. Shadows Peak now supports more than 50 gamepads. Full list of all supported gamepads can be found here. There is also new, much more advanced menu for input configuration and improved controls hints.

Changelog:

- Player no longer gets easily stuck on corners and trees.
- Game now supports more than 50 gamepads.
- Resolution dialog window at the start of the game removed.
- New in-game key binding menu.
- Controls hints are no longer static, they change depending on buttons that had been bind by player and depending on input device that is currently used.
- Level design changes on seashore level.
- Added ability to change resolution in game options.
- Added ability to set windowed mode in game options.
- Fixed visual artefact caused by bad flashlight cookie.
- Player can now interact with objects when he is sprinting.
- Improved system that switches input between mouse and gamepad in game menus.
- Fixed bug that allowed to get unlimited number of souls from guy in cabin.
- Fixed bug that caused final chapter healing stone to be unusable.
- Small changes and improvements.

I know there's still room for improvements in terms of controls. I will looks into those things in the future.
- Integration of gamepad vibration support.
- Ability to change controls from pause menu.