This is the biggest update yet. Potential spoilers are hidden behind black lines.
Changelog:
- Mini boss added to the game.
- Gamma adjustment screen added to the game.
- Level design and decor improvements.
- Cave level gameplay improved.
- Now you can find explanation for teddy bear origin.
- Locked-door gameplay "puzzle" in cave level replaced with dynamite "puzzle".
- Improved radio tower mini puzzle.
- Position of save points changed in cave level.
- New sounds and music added to the game. RIP quake-style jump sound.
- Improved some scares.
- Option menu is now better organized.
- Fixed a bug where music/silence might not trigger when player loads a savegame.
- Fixed a bug where player was looking in wrong direction after level load.
- Fixed a bug where player could receive “batteries died” message when new batteries were already found.
- Lots of other small improvements and fixes.
Known issues:
- Bright water behind roots in cave level. This will be addressed in next update.