First of all, a big thanks to all of you that bought the game, had fun and gave their feedback!
It means a lot to us because it keeps us going and work hard for you guys to improve the game.
Every kind word, review and screenshot of the game empowers us as developers to bring you an even better experience.
So here we go: Our first big content update!
A lot of shift work has been done to deliver you the best shift possible!
Art Content
The devil lies in the details, also in Shift Happens.
Improvments:
- Compressed lightmaps: This basically means the game is now just 3,7gb instead of ~9gb big. This is a big win :D
- Coins now fly in pretty curves when collected (yay!)
- Added more splash effects for water-collision, because we all like splash.
Our artists were also very busy and updated all the stylish-editor levels with a fresh look.
The level designers also got some work done and theres a bunch of new editor levels to try out for you!
Singleplayer:
- following levels now have grahpics: forest01, forest02
- new Levels in editor-look for testing: forest03, forest04 (work in progress!)
1p_forest01
1p_forest02
Multiplayer:
- following levels now have grahpics: forest04, forest05 and canyon04, canyon05
- new Levels in editor-look for testing: forest06, forest07 and canyon06, canyon07 (work in progress!)
2p_forest04
2p_forest05
2p_canyon04
2p_canyon05
FIXES
The code department did its best to squash all the bugs they could find. Some of them were really big.
Online Multiplayer:
- Improved synchronization for lifting crates and the small character
- Improved synchronization regarding interaction (using levers, toggle barriers, turning lasers on/off etc.)
- The bonus-object should now be synced between host and client (no more double bonus-object)
- Lives are now correctly displayed on the clients' side
- Coins, poles and all liftable object should now be more reliable in general
- Generally the online multiplayer should be more stable/better
Menu:
- Fixed some bugs in the mode-selection and network-menu
- Levelselection: challengelevels now show the correct amount of coins
- Controls: walk left/right is no longer switched in german
We hope you like the update and please leave us your feedback!
Other than that enjoy the game, have fun and bear with us: we are trying to fix every problem at a time :)