After several weeks of prep, spreadsheet battles, and “are we REALLY doing this?” moments, our Kickstarter preview page for Before Closure is now public! 🎉
The campaign officially launches on Feb 11, 2026 — and yes, we’re also dropping a playable Steam Next Fest demo the same day.
❓ Why we’re running Kickstarter
We’re a newly graduated team, and Before Closure has been our “let’s prove we can actually ship a game” project.
We’re genuinely proud of what we made — and now we want to take it out of the cozy dev bubble and see how it lands in the real world (gulp). If we learn a lot along the way… that’s the plan. If we cry a little… also possible.
But there’s one more thing we want to do right before release:
✨ An “Epilogue” mode (working title) + final rounds of polish.
Think of it as the last page after you’ve closed the book — the quiet part that answers:
What happens after closure?
How does Murph step into new beginnings once the main story ends?
It’s small, but it matters — and we’ll share more details soon!
📅 What will happen on Feb 11?
✅ Kickstarter campaign goes live (we hit the big red button)
✅ Steam demo releases for Steam Next Fest
✅ We’ll also reveal the game’s final price (yes, we’re still negotiating with reality)
🔜 What’s next
In the coming days, we’ll post a developer log about the game’s core interaction tech + design approach — aka:
“How we made this weird little thing work.” 🛠️✨
🔗 👀Come peek our journey on Kickstarter (Preview Page)
Thank you for being here with us 💛
(Seriously. We’re holding your hand while we do this.)

