🌍 Environment & Technical
Optimized existing environment to improve performance (ongoing process — still learning best practices).
Temporarily paused adding new environments to focus on optimization and refactoring how solo/multiplayer maps load — still in the works!
🎓 Tutorial Improvements
- Restored tabletop to tutorial scene.
- Added arrows to help guide players in the tutorial.
- “Roll” and “End” buttons now appear on the control panel during tutorial.
- Reworked and clarified several tutorial prompts.
- Fixed selected score showing twice in tutorial.
🎲 Gameplay & Dice Fixes
- Added locked dice tracking to selection system (required a save rework — unlocks have been reset).
- Fixed dice rolling outside play area and not respawning correctly.
- Fixed selecting more dice than allowed when including scoring dice.
- Fixed bug where 3x doubles displayed the wrong score.
- Fixed another case of extra dice appearing in the UI. (Still watching it… 👀)
- Fixed dice going through the table again.
- Fixed click delay when selecting dice after a roll.
- Dice now make proper table sounds when rolling.
🎧 Audio Fixes
- Removed song "Zazie."
- Fixed a bug where in-game audio was too loud until ESC menu was opened.
- Fixed dice sounds restarting background music.
- Fixed music doubling up during gameplay.
- Fixed clients not hearing music correctly in multiplayer.
🧩 UI & Settings
- Fixed settings not applying correctly or showing incorrect values in the options menu.
- Labels “Kept” and “Playing” added to dice container for better clarity.
- Reworded "Doubles" to "Pair of Doubles" in the help menu.
- Updated button text in various places for consistency.
- Chatbox now supports multiple lines.
- Fixed reroll value not updating correctly in multiplayer.
- Fixed player names not appearing in lobby after starting a new game (potentially).
- Set Window Mode to Windowed Fullscreen
