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Version 1.2

Why Am I Dead At Sea has just updated with another patch to deal with some smaller issues of the game. Admittedly this isn't a huge update, but I hope for it to be the first of several in the near future.

Version 1.2 Changes

  • Collision has been reworked, adding smooth movement when walking into corner tiles. No more getting snagged on one pixel of a wall!

  • With the aforementioned collision rework, the collision bugs introduced in 1.1 are gone.

  • A couple of small visual issues have been fixed - for example, while Xu is following you and cannot be interacted with, a speech bubble does not appear.

  • Some typos have been fixed

    Thank you everyone for playing!