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I Screwed Up: An Apology

So let's cut right to it...

Today, the weekly Indie Gala bundle went live, and it features The Music Machine and four other games for $2. Yes, that is quite soon after release. Yes, this was my decision. And yes, I really am dumb enough to just realize how much of a slap in the face this is to people who purchased the game for full price--the last people I should be slapping.

Allow me to explain. Not "excuse," you understand... explain. The Music Machine had a very disappointing launch when compared with The Moon Sliver (despite being better in just about every way, if I do say so myself). And this was obvious from pretty much day 1. So the moment I realized it wasn't selling (or getting as much publicity) as well as I'd hoped, I went into "damage control" mode. Why isn't it selling as well, and more importantly, what can I do to fix the problem. One of the first things was to schedule bundles. With some added publicity from bundle sales and giveaways, I figured, I might be able to stir up some more interest, and maybe even get the attention of bigger Let's Players.

Now the problem here is basically that I have a very obsessive one-track mind. This is good when it comes to focusing on my work, but bad when it comes to looking at a course of action from every angle. I tend to jump first and think later. And in this case, stupid as it sounds, the proximity of this particular bundle with the game's release didn't ever strike me as problematic.

So basically, I'm apologizing. I screwed up, some of you may feel cheated. In your situation I'd probably feel cheated too. You're free to refund the game and purchase the bundle instead, if you're able to (the bundle is here by the way https://www.indiegala.com/weekly). If you aren't able to, well... I'm afraid apologizes are all I can offer, and the promise that I won't make the same mistake again.