Our team are working hard to fix some problems and make the game more fun and accessible based on the feedback from fans and critics.
Gameplay fixes:
- The bosses now reward the player with more gold;
- The turn animation of Aquila now is twice as fast;
- Now the label to skip the cutscenes appears when any mapped button is pressed;
- The penalty for death is now lower on KNIGHT and EPIC difficulty (5% and 10% respectively);
- You don’t lose gold when you exit the stage on the KNIGHT and EPIC difficulty anymore (unless you have 2 or less HP);
- Lowered the cost of the upgrades on the Magic Shop ;
- Lowered the price of the potions on the Market;
- The camera now moves faster;
- The knight now moves faster;
- Sir Oliver hurt box adjusted.
Boss Rebalance
- Treestache, Simiel, Ifrit and Zafira rebalanced for SQUIRE and KNIGHT difficulties;
Miscellaneous:
- Added a splash screen to recommend a gamepad.
- Added russian text for enemies entries on Compendium.
Bug Fix:
- Gronko cannot get stuck on “OnTree” animation while returning to the ground.