PATCH UPDATE
Change Log:
* Casual: fixed the cities that were locked to automated
* Fixed: bot random attacks did not care about protected factions
* Improved bot restrictions for declaring war
* delivery: "max delivery distance:" on the tooltip
* Removed the resource check at the end of a worker craft session (allows negative)
* fixed: bots dont make guards
* fixed: Bots insta build soldiers, sometimes after city takeover
* Auto conscript timer is reset on hostile takeover
* Fixed: The craft check update made the beer go into massive negative
* Fixed: City Guards vanish on loading a save
