UPDATE
Change Log:
* fixed crash on map change
* the attack restriction from the huge nations also protects player allies
IMMORTAL CITY GUARD
* cities will stop all conscript and deliveries on hostile takeover
* improved multi-core safety on: cities will disband all guards on hostile takeover + fixed a clear data bug
* cities will stop all casual build queues on hostile takeover
MAP EDITOR
* Repaired start game
* Increased min size 16 > 160 (and wont crash anymore)
SPLIT SCREEN
* More oversize % options
* Vertical only option
* Split size adjustments
CONTROLLER
* removed multi select on slow click
* moved the pointer slightly to the right
