This update contains a more optimized build, plus the option to lower view distance for better performance - enjoy!
Full change log
* controller polish
* fixed: dead army hud crash
* fixed: story faction got deleted
* reduced water income with 10%
* changed achievement:
Military might: Have an army power greater than 200, then 500, then 1500
* Adjusted bot work priorities
* fixed two more empty faction crashes
* move tooltip down a bit
* Increased chances for auto build archer barracks
* Preview of flags in editor
* Added tiers to early Hara achievement
* Water changes: Increased add rate in small cities, lowered in large. The random differece is lowered. The deep well bonus is stronger.
* Increased grow time for animals and reduced meat from them.
* fixed: fertile ground perk was broken
* upgraded farms doubles the yield
* full game achievements + translations
* fixed the move skipping of cavalry soldiers
* fixed the upward bounces of soldiers
* fixed guards stuck under walls
* new game build type - should be more optimized and is 2GB smaller
* Improved end game screen to show all new settings and victory type
* Graphical option: far detail view
* fixed storage crash on load
* new icons
* improved diplomacy UI, and quick select hotkey
* fixed world peace
* fixed barbarian spawn crash
* fixed iron cannon resource ui
* fixed "ottoman" and "first attacker" achievements
* added session limitations to Sentry
* made gold deliver clickable buildings
* fixed empty faction crash on gold deliver
* tested all achievements
* Turkish achievements have been manually translated
* fixed truce icon crash
* improved letter capilitization
* some ui improvements
* fixed: Crash after selecting edit player profile
* fixed: event timers run during tutorial (plus fight reduction)
* faster linnen tutorial
* Block achievements for imported save files
* All new words are localized
* Manual Turkish translation on the last update
* Fixed barbarians in tutorial crash
* Fixed completeTransform crash
* Fixed empty controllers crash on launch
Sound:
- Removed 6 songs
- Added one from justmike
- Added 22 from SoundImage
- Views artist name in the song list
* Heavily reduced the repetition of work sounds
* Walk sounds reduced by 60%
* Added the main menu songs
* fixed: looping music
* fixed: song list reshuffle bug
City Automation:
- higher probability of logistics, and worker huts
- "grow" may upgrade the city hall
- will auto adjust the food stockpile
- lowered the chance of master guilds
- fixed a bug that limited the worker huts
