Online Multiplayer
Since the inception of Uh Oh Airlines, I have always known that online multiplayer is a must. While couch co-op is the intended way to play, I never wanted to squander the chance to have two people yell at each other, regardless of how far away they were.
After countless patches that meant nothing to most of you, I am excited to announce that the first pass of the online multiplayer update is available for all active playtesters. Jump in a discord call with your closest friend and head to the terminal for our first test flight.
Summer
Similar to online multiplayer, I'm sure that you may have noticed a lot of summer-related line items in the patch notes. I have been working hard on adding more content to the game. There's new art, new scenarios, and new passengers to wrangle in the summer season, and I want to make sure it's even more exciting than spring when the time comes to show it off. While it’s not playable yet, I want to let you know it’s coming, and it’s going to be wild!
Steam integrations
I’ve been working on making the game more community-friendly by adding both Steam Rich Presence and Steam achievements for the playtest. My goal is to add more achievements in the future, as well as migrate them to the demo as well so they are available when the full game is released. Do you have any chaotic ideas that deserve an achievement? Drop them on our Discord!
What's Next?
Bug Hunt
Our second bug hunt starts soon, and I want you to really give it your all. Let me know what you want fixed and what has caused you problems. The focus of this playtest is online multiplayer, so grab your #2 and get to flying.
Summer
I will be picking a handful of playtesters in the coming months for a special sneak peek at summer. It's getting close to completion, and it will need some testing. I can't wait to show it off to you guys!
More bug fixes and QOL updates
While nothing has changed here, I am always working on improving the gameplay experience for you guys. Fixing bugs and improving player experience is above adding new content. I want the game to be as smooth as possible so that you can experience the chaos without interruption. I will continue to patch any bugs and bring new QOL updates both as they’re requested and as I come across them! Please don’t hesitate to submit a request if you find something worth updating!
As always, I'm eternally grateful for all of you dedicated playtesters and the feedback that you provide. It has been invaluable to the growth and completion of Uh Oh Airlines. I'm excited (and incredibly nervous) to see what bugs you stir up for me during the bug hunt, and I look forward to squashing them all.
